ictk.boardgame.chess.net.ics.event
Class ICSPlayerConnectionEvent
java.lang.Object
ictk.boardgame.chess.net.ics.event.ICSEvent
ictk.boardgame.chess.net.ics.event.ICSPlayerConnectionEvent
- public class ICSPlayerConnectionEvent
- extends ICSEvent
This coorisponds to Player connection notification, either by
"pin=1" or someone on your Notify list.
Fields inherited from class ictk.boardgame.chess.net.ics.event.ICSEvent |
AUTO_SALUTE_EVENT, AVAIL_INFO_EVENT, BOARD_SAY_EVENT, BOARD_UPDATE_EVENT, CHALLENGE_EVENT, CHANNEL_EVENT, DEBUG, GAME_CREATED_EVENT, GAME_NOTIFICATION_EVENT, GAME_RESULT_EVENT, HISTORY_EVENT, KIBITZ_EVENT, MATCH_REQUEST_EVENT, MOVE_LIST_EVENT, NUM_EVENTS, PLAYER_NOTIFICATION_EVENT, QTELL_EVENT, SAY_EVENT, SEEK_AD_EVENT, SEEK_AD_READABLE_EVENT, SEEK_CLEAR_EVENT, SEEK_REMOVE_EVENT, SEEK_REMOVE_READABLE_EVENT, SHOUT_EVENT, TAKEBACK_REQUEST_EVENT, TELL_EVENT, TOURNAMENT_CHANNEL_EVENT, UNKNOWN_EVENT, USER_DEFINED_EVENT, WHISPER_EVENT |
Methods inherited from class ictk.boardgame.chess.net.ics.event.ICSEvent |
DEBUG_getOriginal, getEventParser, getEventType, getMessage, getServer, getTimestamp, isFake, setEventParser, setEventType, setFake, setMessage, setOriginal, setServer, setTimestamp, toString |
Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
ICSPlayerConnectionEvent
public ICSPlayerConnectionEvent()
getPlayer
public java.lang.String getPlayer()
getAccountType
public ICSAccountType getAccountType()
isConnected
public boolean isConnected()
isNotification
public boolean isNotification()
isOnNotifyList
public boolean isOnNotifyList()
setPlayer
public void setPlayer(java.lang.String player)
setAccountType
public void setAccountType(ICSAccountType acctType)
setConnected
public void setConnected(boolean connected)
setNotification
public void setNotification(boolean notified)
setOnNotifyList
public void setOnNotifyList(boolean onNotifyList)
getReadable
public java.lang.String getReadable()
- Description copied from class:
ICSEvent
- returns a readable form of this event. Typically this is similar
to the original text sent by the server, but it does not have
to be.
- Specified by:
getReadable
in class ICSEvent